AI Insights · Timothy · April 2022
Top 5 Anime Games on Android in Denmark for Q1 2022
Explore the performance metrics of the top 5 anime games on the Android platform in Denmark during Q1 2022, featuring trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 anime games on the Android platform in Denmark showcased varied performance trends. Here's a closer look at the weekly downloads, revenue, and active users for these popular titles.
Yu-Gi-Oh! Master Duel
Released by KONAMI on January 26, 2022, this game saw its weekly revenue peak at approximately $385 in late February before declining to around $60 by the end of March. Weekly downloads reached a high of 555K in the week of February 28, and weekly active users peaked at 773K in early March, before settling at 493K by the end of the quarter.
NARUTO X BORUTO NINJA VOLTAGE
Bandai Namco Entertainment Inc.'s game experienced fluctuating weekly revenue, starting at $249 in late January and ending Q1 with $93. Downloads increased steadily, peaking at 117K in late March. Active users also showed a positive trend, growing from 278K in late January to 324K by the end of March.
MY HERO ULTRA IMPACT
This title, also from Bandai Namco Entertainment Inc., saw its highest weekly revenue of $326 in mid-February, with a notable drop to $55 by the end of March. Downloads were highest in the launch week with 203K and tapered off to 30K by the end of the quarter. Active users peaked at 320K in early March and decreased to 151K by the end of the period.
DRAGON BALL LEGENDS
Another title from Bandai Namco Entertainment Inc., this game started the quarter strong with $4.5K in late December, but saw a drop to $297 by early February. Downloads remained relatively stable, with a slight peak of 98K in late December. Active users hovered around 1.1M throughout the quarter, with minor fluctuations.
Yu-Gi-Oh! Duel Links
KONAMI's game showed a decline in weekly revenue from $445 in late December to $222 by the end of March. Downloads were highest at 83K in late January and dropped to 26K by the end of the quarter. Active users saw a similar declining trend, starting at 907K in late December and ending at 661K in late March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.